chess control
there is only ONE chess_control record
it is mainly used to keep track of the move ctr
Here is the current state of the Control record
describing current chess_control
ChessControlID : 1
ChessNr_of_squares : 168
ChessNr_of_pieces : 88
ChessMoveCtr : 0
ChessLatestCtr : 0
ChessSquareSize : 52
LastPieceName :
LastPieceColour :
LastPieceID : 0
LastPieceFrom : 0
LastPieceTo : 0
LastWhiteMoveCtr : 0
LastBlackMoveCtr : 0
Explosion_squares :
SquareTaken : 0
BlackKingChecked : 0
WhiteKingChecked : 0
Threat1 : 0
Threat2 : 0
Threat3 : 0
Threat4 : 0
Threat5 : 0
Threat6 : 0
Threat7 : 0
Threat8 : 0
Threat9 : 0
MoveVector0 : 0
MoveVector1 : 0
MoveVector2 : 0
MoveVector3 : 0
MoveVector4 : 0
MoveVector5 : 0
MoveVector6 : 0
MoveVector7 : 0
MoveVector8 : 0
MoveVector9 : 0
MoveVector10 : 0
MoveVector11 : 0
CheckVector0 : 0
CheckVector1 : 0
CheckVector2 : 0
CheckVector3 : 0
CheckVector4 : 0
CheckVector5 : 0
CheckVector6 : 0
CheckVector7 : 0
CheckVector8 : 0
CheckVector9 : 0
CheckVector10 : 0
CheckVector11 : 0
ChessControlSpare1 : 0
ChessControlSpare2 : 0
ChessControlSpare3 : 0
ChessControlSpare4 : 0
ChessControlSpare5 : 0
ChessControlSpare6 : 0
ChessControlStr1 :
ChessControlStr2 :
ChessControlStr3 :
ChessControlStr4 :
ChessControlStr5 :
ChessControlStr6 :
MatchKey :
ChessNameBlack :
ChessNameWhite :
ChessMatchKey :
ChessBlackCredits : 12
ChessWhiteCredits : 12
BlackNetRemovals : 0
WhiteNetRemovals : 0
ShowChances : 1
ShowInfluencers : 1
AllowSubstitutions : 1
InfluencersType : 1
ToggleFlag : 0
ChessComms : setting up chess_squares a32
setting up chess_pieces a32